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Swithing to Open Source Programs April 13, 2009

Posted by James in 3dmax, Open Project, Open source program, Programs, free programs.
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Lately a lot of offices here in the Philippines have switched to open source programs to save on the cost of buying original programs. I did my research on some alternative open source software to their commercial counter part and found out that there are a lot of pretty good and efficient open source counterparts.

Here are some of the list of programs that I am currently using and their commercial counter parts.

Open Source: Blender
Commercial Counterpart: 3D Max

Open Source: DoubleCad
Commercial Counterpart: Autocad

Open Source: Gimpshop, Gimp
Commercial Counterpart: Adobe Photoshop

Open Source: Open Office
Commercial Counterpart: Microsoft Office

Open Source: Gantt Project, Open Project
Commercial Counterpart: MS Project

Open Source: Google Sketchup
Commercial Counterpart: 3D Max

There are a lot more open source programs available and I’m still trying out some of them. I’ll post some updates after I finish testing them.

Check: www.osalt.com for more information on open source programs.

Grass Tutorial Using Vray Fur for 3Dmax May 25, 2008

Posted by James in 3d rendering, 3dmax, Grass tutorial, Tutorial, VRay Fur, max.
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In order to use this tutorial you should have VRay plug-in installed

1. First thing you should do is make a plane about 4m x 4m for your vray fur
2. You then go to create menu>geometry>vray

3. the vray submenu will then appear.
4. click VRayFur and you should see something like this

5. adjust the values of the highlighted portions accordingly

6. Hit render. You should see a result like this.

7. Apply some grass materials to the VRay Fur and plane

8. Hit render. There you have it a grass using VRay Fur.

Just some minor notes:
1. If ever your using a larger plane for your grass add a 1M subdivision to your plane.
2. You cant use uvw maps on Vray fur.